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This represents the parent window. Lernen beginnen
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Calls the button's callback, and returns what that function returns. Has no effect if the button is disabled or there is no callback. Lernen beginnen
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Background color when the button is under the cursor. For button Lernen beginnen
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Foreground color when the button is under the cursor. Lernen beginnen
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Border width in pixels. Default is 2. Lernen beginnen
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Function or method to be called when the button is clicked. Lernen beginnen
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For entry: A procedure to be called every time the user changes the state of this checkbutton.
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Normal foreground (text) color. Lernen beginnen
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Text font to be used for the button's label. Lernen beginnen
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Height of the button in text lines (for textual buttons) or pixels (for images). Lernen beginnen
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The color of the focus highlight when the widget has focus. Lernen beginnen
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Nowhere works.
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Image to be displayed on the button (instead of text). Lernen beginnen
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How to show multiple text lines: LEFT to left-justify each line or RIGHT to right-justify. CENTER to center them. Lernen beginnen
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Additional padding left and right of the text. Lernen beginnen
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Additional padding above and below the text. Lernen beginnen
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Relief specifies the type of the border. Some of the values are SUNKEN, RAISED, GROOVE, and RIDGE. Lernen beginnen
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Set this option to DISABLED to gray out the button and make it unresponsive. Has the value ACTIVE when the mouse is over it. Default is NORMAL. Lernen beginnen
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Default is -1, meaning that no character of the text on the button will be underlined. If nonnegative, the corresponding text character will be underlined. Lernen beginnen
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Width of the button in letters (if displaying text) or pixels (if displaying an image). Lernen beginnen
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If this value is set to a positive number, the text lines will be wrapped to fit within this length. Lernen beginnen
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If you set this option to a cursor name (arrow, dot etc.), the mouse cursor will change to that pattern when it is over the checkbutton. Lernen beginnen
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! By default, if you select text within an Entry widget, it is automatically exported to the clipboard. To avoid this exportation, use exportselection = 0 Lernen beginnen
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The background color to use displaying selected text. Lernen beginnen
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The width of the border to use around selected text. The default is one pixel. Lernen beginnen
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The foreground (text) color of selected text. Lernen beginnen
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Normally, the characters that the user types appear in the entry. To make a. password. entry that echoes each character as an asterisk, set show = "*". Lernen beginnen
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If you expect that users will often enter more text than the onscreen size of the widget, you can link your entry widget to a scrollbar. Lernen beginnen
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Deletes characters from the widget, starting with the one at index first, up to but not including the character at position last. If the second argument is omitted, only the single character at position first is deleted. Lernen beginnen
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delete (first, last = None)
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Returns the entry's current text as a string. Lernen beginnen
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Set the insertion cursor just before the character at the given index. Lernen beginnen
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Shift the contents of the entry so that the character at the given index is the leftmost visible character. Has no effect if the text fits entirely within the entry. Lernen beginnen
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Inserts string s before the character at the given index. Lernen beginnen
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This method is used to make sure that the selection includes the character at the specified index. Lernen beginnen
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Clears the selection. If there isn't currently a selection, has no effect. Lernen beginnen
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Sets the ANCHOR index position to the character selected by index, and selects that character. Lernen beginnen
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If there is a selection, returns true, else returns false. Lernen beginnen
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Set direction = LEFT to display the menu to the left of the button; use direction = RIGHT to display the menu to the right of the button; or use direction = 'above' to place the menu above the button Lernen beginnen
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The foreground color shown on this menubutton when it is disabled. Lernen beginnen
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To associate the menubutton with a set of choices, set this option to the Menu object containing those choices. That menu object must have been created by passing the associated menubutton to the constructor as its first argument. Lernen beginnen
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