Moja lekcja

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complexity property
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The ------------------ is a property of test adequacy that states that the complexity of a program directly relates to the complexity required of its test sets.
component
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A --------- is a computational element or data store used in software architecture structures.
conceptual view
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A -------------- is a way to describe a software system in terms of major design elements and the interactions between those elements.
connector
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A --------- is a computational element that determines how components interact.
consumption
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----------- is the amount of an extensive quantity that is destroyed during a particular period of time.
control structure
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A ---------------- is a component that shows and dictates the order of execution of components.
corrective maintenance
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--------------------- is the practice of repairing faults in software systems.
coupling
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-------- is the measure of the strength of connections between modules in a system.
coverage-based testing
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--------------------- is a model of software testing in which the adequacy of a test is determined by the percentage of the software that is examined.
critical thinking
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---------------- is the ability to draw logical conclusions based on facts and evidence.
curious
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If someone is -------- he or she wants to know more about something.
customer-driven
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If software is --------------- it is developed in response to a clear specific need of potential customers.
data flow design
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A -------------- is a plan that sows the way data will move through a system.
decompose
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To --------- a function is to split it into the subfunctions that make it up.
dedicated
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If someone is --------- he or she is enthusiastic about a task or cause.
demonstration model
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The ------------------ is a type of software testing which ensures that software satisfies its intended purpose.
deployment view
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A -------------- is a way to describe a software system in terms of the way software assigns tasks to physical nodes.
design method
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A ------------ is a set of guidelines and procedures for designing a software system.
design pattern
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A ------------- is a reusable solution that can be applied to commonly occurring software design problems.
design recovery
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-------------- is the process of creating a program that is identical to an existing program in function but is better organized in abstraction.
destruction model
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The ---------------- is a type of software testing intended to detect implementation faults in a new piece of software.
DFD
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A data flow diagram is a graphical representation of the route that data takes as it moves through a system.
DSSA
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Domain specific software architecture is any style of system architecture which includes a reference architecture, component library and application configuration method.
dynamic analysis
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--------------- is a type of software testing in which a program is executed and the results of this execution are examined.
elicitation
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----------- is the process of causing something to become apparent or realized.
enhance
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To ------- something is to improve its function.

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